Screen-time reports punish, gardens reward
A weekly screen-time report can only ever tell you that you failed by some number of minutes. It is a scoreboard where the best possible outcome is zero. That is a poor way to build a habit and an excellent way to make someone stop looking at the report.
The garden inverts it. It counts the resets you took, so the number only ever goes up, and every entry is a moment you chose differently.
Twenty-one days grows a tree
Set a goal and you plant a tree. Each day you complete your habits it gets watered and visibly grows. After twenty-one consistent days it is fully grown and joins your garden for good.
Trees you have grown stay grown. The garden is cumulative — it is a record of the version of you that kept showing up.
Guardians, coins and the rest of it
Daily activity earns coins, which summon Guardians — collectible companions that travel with you through the app. It is unashamedly a game layer. It exists because streak counters alone stop working around week three, and something has to carry you to week six.
Champ is free on iPhone — three shielded apps, thirty-second resets, no card needed.
Get Champ — freeQuestions about your garden
What makes my tree grow?
What happens if I miss a day?
What are Guardians?
Related
Screen time blocking
Mindful Pause puts a shield in front of the apps you overuse. Open one and Champ intercepts it, offers a 30-second reset, and only then lets you through — or not.
The 30-second reset
When Champ intercepts an app, it offers a 30-second reset: one breath cycle, one affirmation, one short meditation or one visualisation. Short enough that you actually do it.